Name | Description | Weapon | Skill Tree | Type | |
---|---|---|---|---|---|
| Sacred Ground | Create an area on the ground with a 3m radius that lasts for 12s. Allies in the area are healed for 16% weapon damage every second. (This effect cannot be dispelled.) Costs 15 mana. | Life Staff | Healing | Active |
| Holy Ground | Regenerate stamina 25% faster and mana 50% faster while in Sacred Ground. | Life Staff | Healing | Passive |
| Anointed | While allies are in Sacred Ground, they gain 50% increased healing from non-consumables and lifesteal healing sources. | Life Staff | Healing | Passive |