Damage Reduction after being revived

Status effects are a work in progress

Added to the Death State to apply when the r_DeathsDoorRecover sequence has ended

Effect ID: Status_Common_Revive_DmgRed Duration: 2s Categories: NonDispellableBuff Fortify Max Stack: Doesn't stack 1 Removed on: Death Modifiers
  • +50% Standard Absorption
  • +50% Siege Absorption
  • +50% Strike Absorption
  • +50% Slash Absorption
  • +50% Thrust Absorption
  • +50% Arcane Absorption
  • +50% Fire Absorption
  • +50% Ice Absorption
  • +50% Nature Absorption
  • +50% Lightning Absorption
  • +50% Void Absorption