Territories

Page #4
Part of the following chapter Companies, Territories, and War #6
Claiming Land

In order to start building <a action="GoToPage" data="Companies_Building">Structures</a>, a Company must claim Territory. Territories are spread around Aeternum, and vary in size and resources. There is no limit to the number of Territories a single Company can hold. In order to claim a Territory, a member of the Company must use a Claim Charter on the vacant Protection Ward. Claim Charters are purchased at <a action="GoToPage" data="TradingPost_BuyTab">Trading Posts</a>. They cost a lot and can be dropped just like any other item, so be careful when carrying the Charter to the Territory. If a Territory is already held by another Company, it cannot be claimed until its Protection Ward is destroyed. If protection is not active for the Territory, this can be done through <a action="GoToPage" data="Mechanics_Crime">Criminal action</a>. If protection is up on the Territory, then the Company that wishes to take the Territory must declare <a action="GoToPage" data="Companies_War">War</a>. Once claimed, Company members with adequate <a action="GoToPage" data="Companies_Ranks">permissions</a> can manage aspects of the Territory from its Protection Ward. At the Protection Ward, you can improve the Tier of your Territory and purchase protection for it. Upgrading a Protection Ward allows the construction of higher Tiers of <a action="GoToPage" data="Companies_Building">Structures</a>. When you interact with the Protection Ward and choose to upgrade it, a new Blueprint is placed over the Protection Ward. You must then supply the required resources as you would any other Blueprint in order to complete the upgrade. Purchasing protection for a Territory prevents all Structures, including the Protection Ward itself, from being damaged. This protection can be bypassed briefly during a <a action="GoToPage" data="Companies_Siege">Siege</a>, but is otherwise impenetrable. Keeping protection up on a Territory allows you to not have to worry about bandits and raiders destroying your progress. Protection requires both Coin and Azoth to maintain. Remember that protection only applies within a certain radius of the Protection Ward, and it does not protect players.