Quickness vs. Toughness
The weight of all the items you have equipped, including in your Quickslots, impacts your Equip Load. You can check your current Equip Load in the top left of the <a action="GoToPage" data="Mechanics_Inventory">Equipment</a> screen. The maximum is determined by your <a action="GoToPage" data="Progression_Attributes">Physique Attribute</a>.
Based on the weight of your equipment, your Equip Load may fall into 1 of 4 categories:
• Light: you'll move a little faster, regenerate <a action="GoToPage" data="Mechanics_Vitals">Stamina</a> more quickly, and dodge further. You probably won't have very high Absorption stats if you manage to stay in this category, though.
• Normal: this is the baseline and does not modify your stats. This usually means you are wearing medium armor, or light armor with a lot of Quickslots filled.
• Heavy: you move a bit slower, can't roll very far, and regenerate <a action="GoToPage" data="Mechanics_Vitals">Stamina</a> slower. However, you also gain improved <a action="GoToPage" data="Combat_DefenseAbsorption">Defenses</a> to <a action="GoToPage" data="Combat_AttackTypes">Physical Attacks</a> and your <a action="GoToPage" data="Combat_Grit">GRIT</a> is tougher to break.
• Over-Equipped: you have too much weight equipped, and suffer a number of negative effects. You cannot dodge or sprint, and your <a action="GoToPage" data="Mechanics_Vitals">Stamina</a> regenerates even slower than Heavy. If you reach this point, unequip some items.
You can hover your mouse over the Equip Load bar on the Equipment screen to see the effects at any time.
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