PTR Patch Notes - Patch #3 - March 2022

Update: PTR Update was deployed sooner than initially planned. New update came up Tuesday, March 14, 2022 11:00 PM UTC.

You can check out the PTR version of the Database here.

The PTR will have an update Tuesday, March 15, 2022 10:00 AM UTC and the downtime will last for 2 hours (~120 minutes).

Please note that this list is not all encompassing and is intended as an early look into a number of changes included within the most recent PTR build. This change list will be regularly updated, up through retail release of the game version.
Known Issues can be found here: PTR: March Known Issues 21

PTR Only Changes

  • Tempest’s Heart Expedition
  • Performed a polish pass on a number of combat encounters, fixing several bugs and edge cases.
  • The Carapaces used in Corrupted Monolith darkness events don’t take damage for certain abilities.
  • Blunderbuss
  • Fixed a number of reported bugs impacting abilities and perks.
  • General
  • Fixed an issue where interacting with the Stonecutting table and crafting a Runestone or any Tuning Orb would result in a client crash.


Fire Staff

  • Refreshing Pillar of Fire (Item Perk): Fixed an issue that caused this perk to grant cooldown reduction when dealing damage with DoT effects.

Ice Gauntlet

  • Entombed: Fixed an issue that prevented the ice tomb from taking damage from chain element perk effects.

Outpost Rush

  • Joining an Outpost Rush match after Baroness Hain has spawned will no longer display a broken timer on the HUD.


  • Letters will appear on the Gate Markers and HUD during War and Invasion to help players better identify each gate.


  • The “Balance of Time” named sword’s crafting recipe has been rebalanced to cost less and be in line with other T3 items.
  • Quick Salvaging a known recipe will now notify you that you already know the recipe.
  • Alkahest now properly gains bonus items when crafted.

General Fixes

  • Fixes a server crash that sometimes happened when picking up items off the ground.
  • Fixed issue where storage chests did not acquire updated weight capacity until they were moved.
  • Fixed an issue where player’s first respawn attempt at a shrine would fail.
  • Fixed an issue that could cause crash when trading post is disabled.
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