Name Description Tier Item
Enfeebling Maelstrom Targets hit by Maelstrom's No Reprieve are Weakened, reducing their attack damage by 3% for 4 seconds.
Insatiable Gravity Well Gain 15% of your damage with Gravity Well back as health, and cast another 4m radius burst around you on successful hit that deals 100% weapon damage.
Unbroken Winds Gain 10% Mana after a full Wind Chill burst.
Unending Thaw Frost effects remains on enemies for 2 seconds after exiting Ice Storm.
Iced Refresh A killing blow with Ice Spike's Mighty Spike will reduce all Ice cooldowns by 20%.
Deadly Frost When the Frigid Showers upgrade is active, Ice Shower's frostbite debuff will deal 8% weapon damage per second to affected enemies.
Pylon Burst Ice Pylon deals a burst of damage to foes within a 3m radius whenever it fires its projectile.
Healing Tomb Gain 10% Health after exiting Entomb with full mana.
Voracious Blade While below 50% health, successful Void Blade hits heal self for 10% of the damage done.
Nullifying Oblivion On activation, Oblivion removes limited duration buffs from enemies within its radius.
Putrefying Scream On successful hit, Petrifying Scream inflicts Disease, reducing the target's healing by 10% for 10s.
Diminishing Orb On hit, Orb of Decay reduces the duration of the target's buffs by 20%.
Slowing Tether On successful hit, Baleful Tether inflicts Slow, reducing the target's move speed by 20% for 3s.
Empowering Rupture On killing blow of a target you've afflicted with Essence Rupture, gain Empower, increasing your damage by 10% for 5s.
Exhaustive Net Shot Net Shot inflicts exhaust, reducing target's stamina regeneration by 10% for 8s.
Leeching Shrapnel Blast Heal for 5% of the damage dealt from Azoth Shrapnel Blast.
Venturing Claw Shot When Claw Shot connects to a target at least 10m away, gain a 5% Empower for 3s or until next hit.
Plagued Splitting Grenade Splitting Grenade hits inflict disease, reducing healing efficiency on target by 5% for 8s.
Resupplying Mortar Charge Mortar Charge kills reload 1 additional canister. (Limited to 1 reload per shot. Will not reload past 3 canisters.)
Crippling Blast Shot Targets hit by Blast Shot are slowed, reducing movement speed by 5% for 5s.
Refreshing Reduces max cooldowns by 1%.
Refreshing Ward Reduces active cooldowns by 0.5% after being hit 5 times. Does not trigger off persistent damage or DoT effects.
Refreshing Evasion Reduces active cooldowns by 0.5% after exiting the dodge animation.
Luck +0.5% chance at rare items from chests and monsters.
Durable +25% Durability.
Azoth Extraction 30% chance when finish gathering a node to gain 1 Azoth.
Logging Luck While Logging gain 2% chance at finding rare items.
Harvesting Luck While Harvesting gain 2% chance at finding rare items.
Mining Luck While Mining gain 2% chance at finding rare items.
Skinning Luck While Skinning gain 2% chance at finding rare items.
Logging Yield Logging yields 10% more resources.
Harvesting Yield Harvesting yields 10% more resources.
Mining Yield Mining yields 10% more resources.
Skinning Yield Skinning yields 10% more resources.
Lumberjack's Discipline Gain 3% more Logging experience.
Horticulture Discipline Gain 3% more Harvesting experience.
Prospector's Discipline Gain 3% more Mining experience.
Tanner's Discipline Gain 3% more Skinning experience.
Gathering Alacrity When you finish gathering a node gain 3s of 50% Haste.
Extra Pockets You can hold 50 more weight.
Gourmand's Burden Reduce the weight of raw and cooked food by 5%.
Prospector's Burden Reduce the weight of ores, ingots, and pickaxes by 5%.
Quarryman's Burden Reduce the weight of stone, blocks, gems, and pickaxes 5%.
Weaver's Burden Reduce the weight of fiber, cloth, and sickles by 5%.
Tanner's Burden Reduce the weight of rawhide, leather, and skinning knives by 5%.
Mercenary's Burden Reduce the weight of weapons and ammunition by 5%.
Quartermaster's Burden Reduce the weight of armor by 5%.
Alchemist's Burden Reduce the weight of alchemy reagents, potions, and sickles by 5%.
Lumberjack's Burden Reduce the weight of wood, timber, and logging axes by 5%.
Azoth Attuned When you gain Azoth gain 3% more.